Halo has been around for over 20 years, with each game in the series introducing a lot of different weapons. Newer weapons replaced older ones, while some older ones had tweaks. Halo Infinite is no different than its predecessors; the latest iteration of Halo features over 20 weapons to play with, plus more campaign variants of the original weapons that have different properties or damage. However, this ranked, Halo Infinite weapons tier list will focus on how effective each weapon is in multiplayer.
Some weapons are better than others, so we decided to rank them from best to worst. This list is based on many hours of both ranked and quick play. Some weapons do not appear in ranked matches, so if you only play ranked, those can be removed from the list, resulting in higher rankings for the other weapons.
Let’s get started ranking the best Halo Infinite weapons without further ado and work our way down.
The Best Halo Infinite Weapons in Our Ranked List
1. M41 SPNKr
This double-barreled rocket launcher has been a staple in the Halo series since 2001; it is the most potent power weapon, and only one spawns on the map. Consequently, most teams usually control the area around the rocket launcher to grab it – you are almost guaranteed to get kills with it. Although the splash damage and area-of-effect appear to be a bit smaller than in other games, it is still the best weapon to pick up.
Because this weapon is so large, it takes up much of your view. As a result, you may want to check out our guide on how to lower your weapon in Halo Infinite to see better around it and improve your visibility considerably.
The Skewer only appears in Big Team Battle and game modes that randomize weapons. You can’t go wrong with picking up the Skewer weapon in Halo Infinite. It is a one-hit kill and does a lot of damage to vehicles. Furthermore, the projectile is much faster compared to the M41 SPNKr. It has to be reloaded every shot, though. So, don’t miss your shot!
3. S7 Sniper
This weapon is everyone’s favorite weapon to run for first. The S7 Sniper is a great team support weapon. If you didn’t score a headshot on another player, which is a one-hit kill, you would instantly take down their shields for your teammate to finish them off. It also does a ton of damage to air vehicles.
4. Energy Sword
The Energy Sword is back and better than ever. Its high position in our tier list of Halo Infinite weapons is mainly because the shotgun is no longer a one-shot kill when used up close. As a result, the energy sword lunge is now even more powerful. You don’t have to worry about a counter unless they have the Repulsor. The Energy Sword usually spawns on smaller maps in ranked matches, making this a great weapon to take back capture points or gain easy kills.
5. Gravity Hammer
While this weapon may not appear in ranked matches, it is still considered a power weapon. It has massive damage that destroys vehicles and players alike. The Gravity Hammer also has a small area effect, making it possible to take out multiple targets. However, the wind-up is quite slow and can be beaten out by the Energy Sword. Thus, it is just falling behind the energy sword in our rankings of the top weapons in Halo Infinte.
6. Mangler Weapon in Halo Infinite
I hope you are getting the best out of this weapon because it is getting nerfed real soon. The Mangler is one of the best non-power weapons in Halo Infinite. The Mangler has good accuracy and only requires two shots to the body and one to the head to finish the opponent. However, most people use it as a one-shot, one-punch combo weapon. Shooting an enemy and then meleeing them will kill them instantly. That looks to be changing soon in Season 2 of Halo Infinite, so use it while you can.
Average Weapons to Use in Halo Infinite’s Multiplayer Modes
The Battle Rifle is the standard Halo Infinite weapon. This weapon has no drawbacks and is excellent for any situation. While it is best to use this 3-round burst rifle in mid-range, it can work for almost any range.
The Cindershot is a good grenade launcher but is easily the worst of the power weapons. It requires too many shots to take someone down. If you score direct hits, it will only take 2, but the area of effect damage might take up to 4. It does cause a great deal of screen shake and knockback as well.
9. VK78 Commando
The Commando Rifle is another excellent all-around rifle. This automatic rifle does good damage and can compete with the Battle Rifle. However, this Halo Infinite weapon ranked lower than the battle rifle because it has a high bloom and slower fire rate. If you’d like to learn much more about how to handle and use the Commando Rifle in Halo Infinite, check out our more in-depth, focused guide.
10. Shock Rifle
The Shock Rifle in Halo Infinite works like a less powerful S7 Sniper. It can kill players in one shot if it is a headshot. Body shots, however, will take around three rounds. It also has a slightly slower firing speed compared to the Sniper. The electric jolts it shoots out can bounce and hit nearby teammates. This makes it a good weapon to support your team by stopping enemy shield regeneration.
The Heatwave is a powerful “shotgun” type weapon. Heatwave in Halo Infinite can fire its multiple projectiles horizontally or vertically. While these projectiles will also bounce off surfaces, hitting players behind cover or other areas, we have only ranked it as average due to the underwhelming power of shotgun weapons overall in Halo Infinite at the moment.
12. CQS48 Bulldog
The Bulldog shotgun in Halo Infinite would be much higher up on the list, but it no longer has one-shot kills up close. It now takes two shots, but it has a faster fire rate and tighter spread than older shotguns. It is also helpful for unloading a shot into someone and then beating them.
13. Sentinel Beam
The Sentinel Beam absolutely shreds opponents. It also does an insane amount of headshot damage once shields are broken. You will instakill someone once their shields are down. However, the Sentinel Beam in Halo Infinite has limited range and a crazy recoil. But if you constantly have a beam on someone in range, they will die quickly.
14. MA40 AR
Ma420 AR is another staple in the Halo series. This starting weapon from Halo Infinite is fantastic when fighting close to medium range. It does a good amount of damage, is accurate, and has a plentiful clip. You can’t go wrong with Halo Infinite’s assault rifle.
15. Mk50 Sidekick
The Sidekick pistol works similarly to the Assault Rifle. It is a good starting weapon and works great as a weapon to swap to. It has a good firing speed and is easy to get headshots with.
16. Stalker Rifle
The Stalker Rifle in Halo Infinite is a good mix between the Commando Rifle and a Sniper. However, this is one of the more complex weapons to use. But it doesn’t need to be reloaded either. If you manage your heat correctly, you can shoot a constant barrage of shots at your opponent.
The Needler is back, and it still has its uses, but not like it used to. The tracking isn’t as good and takes almost an entire clip to kill someone. It does have a fast fire rate. Still, getting a kill with the Needler in Halo Infinite is always fun, so for that reason alone, it’s a great weapon to take with you.
The Worst Ranked Halo Infinite Weapons to Use in Multiplayer
The Hydra launcher has its uses in Big Team Battle, especially with its lock-on alternate mode, even if it does more minor damage. But for being an explosive-type weapon, the damage and firing speed leaves a lot to be desired.
19. Plasma Pistol
The Plasma Pistol is back, and it is much worse than before. It no longers stuns vehicles when fully charged. Moreover, the tracking on the charged shot is awful. However, if you can land a charged shot, all you will need is a headshot as their shield will be popped.
Much like the Plasma Pistol, the Disrupter is meant for draining shields and stopping them from regenerating. Sadly, applying the damage-over-time debuff requires too many shots. By the time you employ the debuff, you could have killed them with another Halo Infinite weapon. For this reason, we don’t recommend the Disruptor, except for niche situations, which you can read more about here.
21. Pulse Carbine
We are getting to the bottom of the barrel now. This weapon has decent damage, but the projectiles have a slower travel time, and their tracking is beyond awful. You won’t get kills with the Pulse Carbine in Halo Infinite multiplayer unless you are firing at someone in a straight line at the perfect distance.
The Ravager used to be decent in the beta, but now, it is borderline useless and is ranked in last place amongst all other Halo Infinite weapons in our tier list. Its uselessness is not an exaggeration. There is no need to pick this weapon up. It does a meager amount of damage overall. While the Ravager takes down shields completely, the charged shot does very little damage over time. There is a reason people skip challenges that require getting kills with this weapon.
Wrapping Up Our Tier List of Halo Infinite Weapons Ranked from Best to Worst
Here you have it, all of Halo Infinite’s weapons, ranked. This list is not definitive by any means. Some weapons are more effective on tighter, close-quarter maps, while others are better suited for maps with more space. If you’d like to learn more about the best weapons and their spawn locations in multiplayer, check out our other guide. Also, many weapons in Halo Infinite aren’t meant to do everything. Some only serve specific situations. Those situations depend on how you want to handle them.
Do you have a different opinion on the best weapon rankings in Halo Infinite? Sound off in the comments on what you would change.