Let’s be honest, no pistol in Halo will ever come close to the Halo: Combat Evolved Magnum. For good reason, that weapon was overpowered in multiplayer and in the campaign. At least compared to pistol standards, some would argue that it was perfect for its time. But this isn’t about the old magnum, this is about Halo Infinite’s new Sidekick pistol, the MK50.
This pistol has made a name for itself rather quickly. This may be one of the best pistols in the Halo series, next to the Halo CE’s Magnum of course. This pistol is fast firing, accurate, and does a good amount of damage. Always having this weapon as your secondary option is not such a bad idea.
This quick guide will give you some tips to help you get the most out of the Sidekick pistol in Halo Infinite.
MK50 Sidekick (Pistol) General Information
- Weapon Type: Pistol
- Manufacturer: Emerson Tactical Systems
- Ammunition Type: Kinetic
- Magazine Size: 12
- Rate of Fire: Semi-automatic
- Perfect Time To Kill (Multiplayer): 7 Shots (6 body shots and 1 headshot)
The MK50 Sidekick is a pistol that was introduced in Halo Infinite. It is manufactured by Emerson Tactical Systems. So far, this is the only weapon manufactured by Emerson Tactical Systems in Halo Infinite. The MK50 Sidekick Pistol’s magazine size is 12 in Halo Infinite. It has a semi-automatic rate of fire. The MK50 Sidekick’s perfect time to kill in multiplayer is 7 shots, which includes 6 body shots to deplete the shield and 1 headshot.
One of the MK50 Sidekick’s most notable features is that you can zoom in with it. This allows the MK50 Sidekick to have increased accuracy at longer ranges, making it a viable option for engagements beyond close-quarters combat. The MK50 Sidekick also has a fast rate of fire for a pistol in Halo Infinite, making it effective in close-quarters combat situations. When used in conjunction with its zoom feature, the MK50 Sidekick can be a very deadly weapon.
Related Article: How to Use the M247 HMG in Halo Infinite
Best Maps to Use the Sidekick Pistol On in Halo Infinite
The MK50 Sidekick is an overall good weapon because it works well enough on any map. It isn’t meant to be your primary weapon, even though it can be. It is used to compliment your other weapon. Primarily, this weapon is more suitable for arena maps. This weapon will perform much better on maps where it can work from almost any distance. Big Team Battle maps aren’t necessarily made for that.
However, because this weapon is used to assist your primary weapon it can work on bigger maps as well. Unless you are using a sniper or Shock Rifle, you will be playing at medium range, even on Big Team Battle maps. With that in mind, this weapon should still be useful on those maps. However, there is one map that the Sidekick is pretty good on.
Aquarius
This multiplayer map is easily the smallest in Halo Infinite and is perfect for the Sidekick pistol. The side of the map with the staircase that leads to the upper platform spawns a Sidekick below. Staying on the outskirts of the map is a great way to score kills. It provides sufficient cover and a linear path. This makes it easy to hit shots and score kills. But anywhere on the map is fine for this pistol. Try to stay above ground, but not in the open.
Tips and Tricks to Win with the Sidekick Pistol in Halo Infinite
Like the MA40 Assault Rifle, the Sidekick is a simple weapon to use. There are no gimmicks or mechanics. It is used to quickly finish off an enemy. While it isn’t the strongest weapon, it can still do a good amount of damage, and it can kill unshielded players with one headshot.
The Sidekick is the perfect weapon to swap to instead of reloading. The opponent’s shield is either destroyed or close to it and a few shots with the Sidekick will finish the job. With that in mind here are a few more tips for you Halo Infinite players.
Fast Fire Rate
The MK50 Sidekick has a very fast fire rate. This can be an asset and a liability. The good news is that it can help you take down an enemy quickly. The bad news is that firing too quickly will increase the bloom by a significant amount.
The best way to use this weapon is to find the perfect balance of firing quickly, without increasing the weapon spread too much. If you can hit all of your shots, this weapon can compete with the Battle Rifle in certain situations.
Fire Slowly From Long Distance
This weapon is most effective at close range, but it can be used at medium range if you fire slowly. By firing slowly, you give yourself more time to line up each shot. This will help reduce the amount of bloom and increase your accuracy. The MK50 Sidekick is not going to be as effective as a sniper rifle or Battle Rifle outside medium range, but it can still hold its own if you take your time and make every shot count.
Pair the Sidekick Pistol It With A Plasma Weapon in Halo Infinite
The MK50 Sidekick is the perfect complement to a plasma weapon like the Plasma Pistol or Ravager in Halo Infinite. Plasma weapons shine at destroying shields. And the Sidekick is perfect for unshielded opponents due to killing an opponent with one shot to the head. Pairing it up with the Plasma Pistol is a devastating combo. If you can hit a fully charged shot of the Plasma Pistol, then you can quickly swap to the Sidekick for a headshot.
Conclusion
In short, the MK50 Sidekick is an excellent weapon to have in your arsenal and it’s a good choice for a backup weapon. It’s accurate and does a lot of damage, making it versatile and useful for any situation. While this weapon isn’t even remotely close to the Halo CE pistol, honestly most weapons in Halo Infinite aren’t, but it gets the job done.
Considering the Sidekick pistol is always your secondary weapon in unranked Halo Infinite matches, it means you always have an ace in the hole. Unfortunately, so does everyone else.
So far, this pistol seems too good to be true but we want to hear what you think. Let us know in the comment section if you think the MK50 Sidekick is too good in Halo Infinite or not.