Metal: Hellsinger is a dark and intense action game with a wide range of weapons for the player. Each weapon has unique abilities and uses, from swords to guns and bows. In this article, we’ll provide an overview of all the weapons featured in Metal: Hellsinger and explore how they can be used effectively to maximize success against enemies.
Whether you’re fighting off hordes of creatures or clashing with powerful bosses, these weapons will give you the edge you need to win battles. Read on for more information on each weapon and how best to utilize them!
The Weapons of Metal: Hellsinger
At the beginning of a playthrough in Metal: Hellsinger, you will have only a limited number of weapons available to choose from. However, as you progress through the game and reach more challenging levels, more and more weapons will become unlocked for you to use.
Ultimately, you can select four weapons to take with you into battle, with two being mandatory, giving each stage its unique identity depending on which one your character is equipped with.
Every weapon also has a powerful Ultimate ability that can turn the tide of battle in your favor – so make sure to consider how these might affect your next battle!
The starter weapon is a sword named “Terminus.” This swift two-handed blade is the Unknown’s blade, which is the only melee weapon in Metal: Hellsinger. Its beautiful three-part combo makes quick work of any cannon fodder enemies while still packing quite a punch against bigger targets.
Its Ultimate attack is one of the more unique abilities in the game. Using Terminus’s Ultimate attack causes the music to shift temporarily, allowing you to slice and dice at a higher BPM, and it’s an unparalleled feeling when you can tear a boss to shreds with a sudden music change.
2. Paz – The Most Unique Weapon in Metal: Hellsinger
Paz is also the narrator of the game and is “The Pulse of the Universe.” His voice is her voice, and her music is his music. Both work well together, but unfortunately, Paz doesn’t have the most substantial impact on combat.
Depending on how long you hold the trigger, Paz can shoot between one to three fireballs, which deals minor damage. But what makes Paz a vital asset is his ability to maintain and build your combo meter outside of combat.
No other weapon in Metal: Hellsinger outside of Paz can maintain your combo meter, so get acquainted with our favorite skull. Alternatively, if you use Paz enough, his Ultimate calls down several thunder strikes, which stuns most enemies, making them able to be one-shotted by any other weapon.
Persephone is a beautiful masterpiece. This shotgun deals insane damage up close, but it’s one of the slower weapons, requiring a few beats to go by before you can fire again. Persephone also pierces through enemies, making her one of the best weapons in Metal: Hellsinger. The only downside about this weapon is that you must wait for a few beats between shots, but if timed correctly, that won’t be an issue.
Persephone’s Ultimate fires a gigantic piercing shot that deals over 6000 damage, capable of one-shotting most non-boss enemies. It wouldn’t be a good demon-slaying, headbanging FPS game if there weren’t a fantastic shotgun, and we are happy to say Persephone fits the bill.
4. The Hounds – One of the Most Fun Weapons in Metal: Hellsinger
The Hounds is one of my favorites. These twin revolvers named Cerberus and Orthrus have high attack speed, which allows you to match each beat of Metal: Hellsinger’s soundtrack. Unlike other weapons where you must skip a beat while waiting for their animation to finish, The Hounds can match every beat and have an amazing range as a bonus.
When you acquire The Hounds for the first time, it is also the first moment where you realize that headshots matter, and if your aim is true, you can pop every head with extremely satisfying results. There’s no better feeling than popping the heads of demons in perfect sync with this amazing soundtrack.
If that wasn’t enough to convince you to use The Hounds, their Ultimate ability spawns a clone of the Unknown, which shoots all enemies in sight with a copy of The Hounds. This Ultimate persists even when you switch weapons, giving you a lot of deadly firepower.
We love this weapon so much that we featured it predominantly in our Metal: Hellsinger review.
The Vulcan, also known as the “Soulbreaker,” is an AOE crossbow that is amazing for dealing with large crowds and getting behind shielded enemies.
Each arrow explodes in a small AOE, and its Ultimate creates a black hole that sucks most enemies into the center and stuns them, making some ultimate combos extremely deadly.
The Hellcrow is one of the more strange weapons in the Unknown’s arsenal. These dual boomerang weapons are amazing for chaining attacks on a single enemy, making them great boss killers. Their Ultimate attack shrouds the Unknown in crows; any enemies who come into the swarm are as good as dead.
7. Red Right Hand
This new machine gun weapon is acquired from the new The Dream of the Beast DLC. This beautiful machine gun fires in rhythmic bursts that vary in length, giving it a seriously high DPS output. The Red Right Hand’s Ultimate increases the BPM even more, granting you that Rambo feeling of unloading an LMG into a horde of demons.
Final Thoughts on Metal: Hellsinger’s Armory
Metal: Hellsinger is a game that offers a wide range of weapons for the player to use. Each weapon has unique abilities and uses, and to maximize success against enemies, it is important to understand how to use each one best.
Investing time and effort into understanding the strengths and weaknesses of each weapon will pay off in the long run, allowing you to dominate in battles against both basic and elite enemies in Metal: Hellsinger. Using these tips, any player can become a master of Metal: Hellsinger’s armory!