Deep Rock Galactic is well-known for how unique the game presents itself. DRG is filled to the brim with hours upon hours of replayability in the core gameplay alone. Yet, if you’re interested in trying out some of the hardest challenges, why not seek out some achievements? Whether you’re looking to 100% the game, or if you’re just going out of your way to try some rough challenges, we will show you how to get 10 of the most difficult hidden achievements in Deep Rock Galactic.
1. Deep For Speed
No doubt, if you are looking for the more challenging achievements to complete in Deep Rock Galactic, you have promoted your dwarfs a handful of times. If you haven’t managed to promote, you will need to level at least one dwarf to access Deep Dives. The Objective of Deep Dives is to bring you and your friends through three back-to-back missions with increasing difficulty. Three new hazard levels are introduced: Hazard 3.5, 4.5, and 5.5.
A regular Deep Dive has two objectives in each mission that must be finished before advancing, along with each set starting with Hazard 3 moving up to Hazard 3.5. Two out of the three missions in a regular Deep Dive will also have two warnings, ranging from Swarmageddon to Lethal Enemies. If you can complete all three missions in under 45 minutes, you will be awarded the Deep For Speed Achievement.
We recommend doing this with a full party to maximize their utility and strengths with one of every dwarf. Focusing on the objective and being conservative about how you dish out ammo will definitely increase your chances of success. Remember to take into consideration how long it takes Molly to return to the Drop Pod. Moreover, how long certain objectives will make you wait, like the Liquid Morkite missions.
2. Karl Would Be Proud
Each Hazard level brings increasing difficulty and bigger & better payouts for XP, plus credits. Each Hazard level brings a 25% bonus multiplier up to Hazard 4 with a 100% multiplier. Hazard 5 brings a slightly bigger bonus, up to 133%, for playing on the game’s hardest difficulty. To unlock Hazard 5, you will need to complete a prerequisite assignment to unlock the most brutal mode Deep Rock Galactic offers.
For the achievement, Karl Would Be Proud; you must complete a Hazard 5 level where no dwarf goes down and without ordering a resupply. Mining Expedition missions can be completed quickly enough without calling a resupply. This is especially true if you have a Scout on your team. We recommend obtaining the Well-Oiled Machine and Bring Your A-game achievements. These other hidden achievements in Deep Rock Galactic do the same objective as Karl Would Be Proud. Yet, they are on Hazard levels 3 & 4 before attempting this achievement.
3. Rock Solid Achievement in Deep Rock Galactic
After obtaining the ability to do Hazard 5 missions with the previously mentioned prerequisite above, you should start to become familiar with the difficulty of Hazard 5. The Rock Solid achievement is to complete five Hazard 5 missions from start to finish in a row. Much like the Karl Would be Proud achievement, there are two less difficult and similar achievements like this one.
We recommend again getting the easier achievements: Consistent Performance and Employee Of The Month before attempting Rock Solid. If you struggle to complete five Hazard 5 missions in a row, select missions with low mission length or cave complexity to get out faster.
Hands down, this achievement will take you possibly hundreds of hours to obtain. The Legendary-Team achievement is to promote all four dwarf classes to the gold status. Each promotion gives one star above your character portrait, up to a maximum of three before reaching a new rank. You must get three bronze stars and three silver stars to get a gold promotion. To get level one of gold status, you need to promote each dwarf seven times; that’s 28 promotions.
Aside from putting in the time, maximizing experience is the best way to get this achievement done quickly. Playing on Hazards 4 & 5 will give you the maximum bonus towards XP. Do as many missions with the Double XP anomaly while queuing your promotional assignments as soon as they become available. Remember that even when doing your promotion assignment, your dwarf is capped at level 25 until they promote, so switch to another dwarf while completing the quest not to waste XP.
5. Bosco, You’re The Best
Deep Rock Galactic is better with friends, and it’s also the best experience the game has to offer. However, if you find yourself with a lot of time or tend to run a lot of solo missions, you will become quite familiar with Bosco. The drone known as Bosco only appears when you are down in the caves of Hoxxus by yourself. The achievement Bosco You’re The Best is to complete 100 solo missions; it’s simple for some but can be difficult for others.
While Bosco is helpful, coming equipped with rockets, lights, and the ability to mine out minerals for you, it is not quite the same as playing with other dwarfs. However, if you become fond of playing by yourself, or just because you like working with Bosco, this achievement should come with ease. The achievement also states it’s just 100 solo missions, not restricting you to any Hazard difficulty, so if you want to knock out this achievement as quickly as possible, play on Hazard 1 or 2 to get out of missions even faster.
6. Roller Coaster Hidden Achievement in Deep Rock Galactic
The main objective of On-site Refining missions is to build three separate pipelines to different Pumpjacks. The larger the cave complexity, the further you must make these pipelines. For the Roller Coaster achievement, you need to grind on a pipe for 120 seconds without stopping. The best way to obtain this achievement is to bring at least one Driller to any On-site Refining mission and start drilling through the map. Each section of pipe can be extended as far as the player wishes. This lets you build the longest underground pipeline you have seen.
We recommend using a pipeline that faces the opposite way from a pumpjack and using a Driller to dig a long C-shaped railing to the Pumpjack. Another tactic is to build a pipeline with many high points like a roller coaster to delay the time it takes to reach the end. Or, of course, you could make it endlessly loop back and forth until finally reaching a Pumpjack. Any of these methods are valid, just make sure you spend an extensive amount of time on a pipe.
7. Time Well Spent
Like a previous list we covered, talking about barrels is a surprisingly fun topic in Deep Rock Galactic. One of the easier achievements on this list is, of course, manipulating barrels. There are 25 barrels located around the Space Rig, and this achievement involves moving every single barrel into the Drop Pod. We recommend taking your time kicking the 12 barrels down from the upper part of the Space Rig down to the big glass area and moving each barrel into the drop pod.
Having a friend kick each one into the pod is a bit easier since the lobby host will start the mission timer if they enter the pod. If you happen to kick one barrel into the Lunch Bay, a small hole underneath the bridge on the left side makes getting the barrels out much more manageable than forcing them up the ladder. Once each barrel is inside, you should be awarded with your achievement and the A-Team achievement if you don’t have it already.
8. What Are These Things?
Throughout your adventures into the caves of Hoxxus, you may have encountered a strange black cube-like object that even the dwarfs don’t know much about. ERR://23¤Y%/ or otherwise known as Error Cubes is the rarest material you can find in Deep Rock Galactic. This small cube has a 1/26 chance of appearing in any mission, awarding 2000 experience for each cube.
The achievement What Are These Things is to collect at least five of these mysterious unknown alien artifacts. Their spawn rate is low; it mostly comes down to RNG, so keep your eyes peeled for bright glowing spikes in the rocks.
9. If Only I Got Paid For This…
In the Space Rig at the back of the Abyss Bar is the Barrel Hoop game, which involves kicking barrels into a hoop to score points. Each normal barrel gives 10 points, a red barrel gives 25, and with time you rapidly score, you enter a hot streak. Hot streaks will give you a 2x modifier up to 4x the points if you continue to score.
The If Only I got Paid For This… achievement involves getting 3000 or more points in less than 100 kicks. The Barrel Hoop game also has various unproducible speeds, making practice the best method for achieving this. Try to capitalize on hot streaks as much as you can and practice whenever you can between missions.
10. Without A Paddle Achievement in Deep Rock Galactic
The last achievement on this list is the Without A Paddle achievement. The description of the achievement is to be the last dwarf standing in your party, have no ammo for your primary and secondary, and a Dreadnaught just spawned. This seems incredibly hard on paper, but there’s a way around this achievement that few players have discovered yet.
While this achievement would have you believe you need to be in a squad, be the last one standing, and defeat a Dreadnaught with just a pickaxe, this isn’t the case. All you need to do for the Without A Paddle achievement is enter a solo Hazard 1 Elimination mission, expend all of your ammo, and pickaxe the Dreadnought cocoon. After the dreadnaught spawns, you should be awarded the achievement; then, you can resupply and kill the boss normally.
If you did attempt this achievement the hard way, having all your teammates down, no ammo, and trying to pickaxe a Dreadnaught to death, this achievement is the hardest in the game.
How to Get Hidden Achievements in Deep Rock Galactic
These were our picks for some of the hardest achievements to get in Deep Rock Galactic. Even with this game’s share of difficulty, it’s still a fantastic time to try and obtain all the achievements. Check out our other guide to earn yourself some of the easiest Deep Rock Galactic trophies. Rock and Stone!