Are you a fan of Darktide and looking to up your game? Wounds can be one of the most important factors in winning or losing against the hordes. Knowing how they work and how best to manage your health will help keep you alive (and victorious!) in this fast-paced shooter.
In this post, we’ll cover everything you need to know about wounds in Darktide; from what causes them, when to heal, and how they affect your character’s stats – all so that you can maximize your potential in the fight for the Imperium! Read on for answers to all your questions about wounds in Darktide!
So What are Wounds in Darktide?
Wounds are the small health chunks or pips in your HP bar. The more blocks you have in your health, the more Wounds you have.
Why are the HP chunks called wounds?
The reason why the health pips are referred to as “Wounds” derives from the Warhammer 40K tabletop game. In the tabletop Warhammer game, each unit has a number of Wounds they can take before dying.
In Darktide, the theming of Wounds is kept the same but changed in a few minor ways. Unlike the tabletop version, where if a unit drops to zero Wounds they typically are dead (unless you are playing Necrons, for example), in Darktide, you are incapacitated and put into an actively dying state unless a teammate revives you.
How many wounds can you exhaust before dying and needing to respawn in Darktide?
The number of wounds you have also dictates how many times you can be revived before you die immediately. All rejects have three wounds, except Ogryns, who have additional wounds due to their larger and more muscular bodies.
It is also important to note that, no matter how many Wounds your Reject has, if enough enemies are attacking you while you are down or there is nobody nearby to revive you, your Reject will still die. This is a well-known fact, but it is necessary to know if you are new to Darktide.
Having a maximum of three Wounds in Darktide means you can be knocked down and revived up to two times. If you fall with only one Wound left, you will immediately perish and have to wait to respawn.
Related Guide: How to Quickly Defeat a Plague Ogryn in Darktide
What happens when you are revived?
If you are revived by an ally, one of your Wounds is depleted and corrupted. Once a wound is corrupted, your maximum health is reduced and can only be replenished if a Medicae station heals you. However, there are ways to increase the number of Wounds on your Reaver.
Curios Can Give Extra Wounds
Once you unlock Curios at level eight, you can find some new trinkets that can grant your Rejects additional Wounds. Eventually, you will obtain three total Curio slots, giving you multiple chances at stacking Wounds in Darktide.
Of course, you don’t have to obtain extra Wounds on every Curio. Yet, we strongly recommend having at least one extra Wound when you go into Malice or Heresy difficulty.
If you want to learn more about how Curios work in Darktide and what they can provide your character builds, feel free to check out our linked guide.
Extra Wounds are Essential for Heresy Difficulty
If you plan to challenge yourself and want to play on greater difficulties, we strongly recommend getting a Curio with one or two extra Wounds, so you don’t put yourself at a disadvantage.
In Darktide, the more difficult the mission, the fewer Wounds you will have. If you have only three Wounds, loading into a Heresy game will lower your total Wounds by one.
Warp Up on Wounds in Darktide
That’s our short guide for Wounds and how they impact Darktide’s gameplay. It’s nice to see that Fatshark has taken a lot of inspiration from the tabletop version of Warhammer 40K that thousands of fans know and love. This also isn’t the first time that Wounds have been a mechanic in a Fatshark title since Vermintide 2 also has a Wounds system, but it’s not quite like Darktide.
If you enjoyed the guide and want to learn more about Darktide, check out our breakdown on what Suppression is in Darktide and how it can influence many of your gunfights. Or, if you’re just starting out, you may want to check out our Darktide beginner’s guide.
Good hunting, Rejects!